package erfgame.core.world.terrain.color;

public class SimpleTerrainColorSource extends AbstractTerrainColorSource {
	
	private int baseColor;
	
	public SimpleTerrainColorSource( int minColor, int maxColor, int baseColor ) {
		super( minColor, maxColor );
		this.baseColor = baseColor;
	}

	@Override
	protected int getBaseColor(int x, int y, int z, int dCeiling) {
		return this.baseColor;
	}

}
